The Final (and Majestic) Book

by 09:50 0 comentarii

I know I am supposed to post something almost everyday, but I still have to get used to being a fan of work in progress screenshots. I have improved this book everyday and I would have made this post a lot earlier if it wasn't that leaf (whose UVs were very harsh for me). After about 4 failures, I managed to arrange the UVs in a nice and tidy way and my texture looks alright now.

For the cover I used 2 leather textures (because I couldn't decide which one to choose, so I went for both of them, using 'hard light' as a layer type for the second texture, so it won't look awkwardly). I added some splashes on the back cover (I set them on 'vivid light' and then I multiplied them),  a nice pattern on the spin and I chose an elvish like font for the title. To give the title that effect, I played a little with the 'Outer Glow' and 'Drop Shadow' options from 'Bevel and Emboss' option for the layer style (fx) and of course, I picked a nice shade of yellow for it (an old gold like yellow). The book is called 'The Ultimate Book for Druids' and its content is made of types of ancient sorcery updated to the modern world. I knew from the start that the texture for the pages is going to look like they were ripped out from the book and put back together eventually.
I decided to replace the latches of the book with a leaf, as it is iconic for nature and extend the meaning to a metaphorical sense, opening the book by releasing the leaf could mean that no druid sorcery could be leashed outside the laws of nature. I was considering the fact that it could not be opened on a dark purpose, in this case the leaf growing and turning into a branch so it can better secure the book as it hides powerful sorcery that should not fall into the hands of evil. Of course, my vision would rely more on animation than on texturing (which I should focus on this year).

I really enjoyed creating this book, but most of all, I loved drawing the dragonfly and making it look alright on the main cover. I wish I could do a normal map only for my drawing, but I guess I could also use it in other projects on which it would look even better. 









Monica A. Lazar

Student

Hello, I'm Monica, I'm currently studying Computer Games Modelling and Animation and I'm struggling to make the most out of it. I really like what I do and hope that one day I will be a character artist. I love to travel and I get excited very easily.

0 comentarii :

Trimiteți un comentariu